Video Game Production: Game Narrative

The Certificate of Completion (CCL) in Video Game Production: Game Narrative provides students with the introductory skills to write narrative for video games. Coursework focuses on the narrative aspect of Video Game Production. An Associate in Applied Science (AAS) in Video Game Production is also available. Certificates of Completion (CCL) are available in Video Game Production: Game Art, Video Game Production: Audio and Sound and Video Game Production: Coding and Scripting.

Details

Field of Interest
Computer and Information Technology
Degree Type
Certificate of Completion (CCL)
Academic Plan
Video Game Production: Game Narrative (CER)
Academic Plan Code
5125
Total credits required
27
Effective Term
Fall 2023
Notes

Students must earn a grade of C or better in all courses within the program.

Courses within any of the following prefixes must be taken within five (5) years prior to completion of the program to be applied toward this award: AIM, BPC, CIS, CLD, CNT, CSC, ITS, and MST.

What You'll Learn
  • Analyze the electronic game industry, including history, markets, distribution, publishing channels, business models, team roles, and career landscape. (CIS151, CRW176, CRW298AB)
  • Analyze commonly used game components and mechanics, such as linear story theory, character development, and quest objects to develop stories. (CRW170, CRW176, CRW190, CRW270, CRW298AB)
  • Manage game development project goals and tasks. (CRW176, CRW298AB)
  • Create a variety of media resources such as images, narratives, 3D models, animations, and audio. (AVC100, CIS151, CRW176, CRW298AB, MUC122)
  • Construct game experiences using planning materials and media resources. (AVC100, CIS105, CIS151, CRW160, CRW170, CRW176, CRW190, CRW270, CRW298AB, MUC122)
  • Apply the peer review workshop process to explore, develop, and revise original writing. (CRW160, CRW170, CRW190, CRW270)
  • Demonstrate social responsibility and ethical behavior toward the creation of original works in a culturally diverse world. (CRW160, CRW170, CRW176, CRW190, CRW270, CRW298AB)
  • Examine the implications of cultural values, individual beliefs, and biases as applied to the production of game narratives. (CRW176, CRW298AB)
  • Explore the dynamic relationships among people, culture, and the physical world. (CRW160, CRW170, CRW176, CRW270, CRW298AB)
  • Evaluate the technical elements and theories of literature across multiple genres. (CRW160, CRW170, CRW176, CRW190, CRW270)
  • Interpret the effects of technical craft elements in published literary works. (CRW160, CRW170, CRW190, CRW270)
  • Create a portfolio of work. (CRW298AB)
Required courses
Course #Course TitleCredits
Credits:27
Students must complete the following courses for a total of 13 credits that apply to the core of the Associate in Applied Science (AAS) in Video Game Production.
 
AVC100Introduction to Digital Arts1
CIS105Survey of Computer Information Systems3
CIS151Computer Game Development Level I3
MUC122Sound Design I3
CRW176Writing Narrative for Video Games3
 
Students must complete the following courses for a total of 14 credits that apply to the Video Game Production: Game Narrative Emphasis of the Associate in Applied Science (AAS) in Video Game Production.
 
CRW160Introduction to Writing Poetry3
CRW170Introduction to Writing Fiction3
CRW190Introduction to Screenwriting3
CRW270Intermediate Fiction Writing3
CRW298ABSpecial Projects2

At Maricopa, we strive to provide you with accurate and current information about our degree and certificate offerings. Due to the dynamic nature of the curriculum process, course and program information is subject to change. As a result, the course list associated with this degree or certificate on this site does not represent a contract, nor does it guarantee course availability. If you are interested in pursuing this degree or certificate, we encourage you to meet with an advisor to discuss the requirements at your college for the appropriate catalog year.