Video Game Production: Game Art

The Certificate of Completion (CCL) in Video Game Production: Game Art provides students with the introductory skills to design Art for video games. Coursework focuses on the artistic aspect of Video Game Production. An Associate in Applied Science (AAS) in Video Game Production is available. Certificates of Completion (CCL) are also available in Video Game Production: Audio and Sound, Video Game Production: Coding and Scripting, and Video Game Production: Narrative.

Details

Field of Interest
Computer and Information Technology
Degree Type
Certificate of Completion (CCL)
Academic Plan
Video Game Production: Game Art (CER)
Academic Plan Code
5123
Total credits required
39
Effective Term
Fall 2024
Notes

Students must earn a grade of C or better in all courses within the program.

Courses within any of the following prefixes must be taken within five (5) years prior to completion of the program to be applied toward this award: AIM, BPC, CIS, CLD, CNT, CSC, ITS, and MST.

What You'll Learn
  • Analyze the electronic game industry, including history, markets, distribution, publishing channels, business models, team roles, and career landscape. (AVC200, AVC240, AVC298AB, CIS230DB)
  • Analyze commonly used narrative strategies, media resources, animation methods, and interactive components in video games. (AVC200, AVC240, AVC287, CIS230DB)
  • Manage game development project resources, budgets, goals, and tasks. (AVC150, AVC200, AVC240, AVC287, AVC298AB, CIS230DB)
  • Evaluate software and hardware used for game design, development, and production. (AVC/MMT184, AVC100, AVC150, AVC/MMT185, AVC200, AVC240, AVC/MMT285, AVC287, AVC298AB, CIS105, CIS130DA, CIS130DB, CIS151, CIS230DB, MUC122)
  • Apply basic scripting and programming concepts in the creation of interactive components, animations, and game assets. (AVC/MMT185, AVC200, AVC240, AVC/MMT285, AVC287, AVC298AB, CIS130DA, CIS130DB, CIS151, CIS230DB, MUC122)
  • Create planning materials such as sketches, character sheets, storyboards, prototypes, narrative scripts, audio, and design documents. (AVC/MMT184, AVC100, ART116, AVC150, AVC/MMT185, AVC200, AVC240, AVC/MMT285, AVC287, AVC298AB, CIS130DA, CIS130DB, CIS151, CIS230DB, CRW176)
  • Create a variety of media resources such as images, models, sprites, and animations. (AVC/MMT184, AVC100, ART116, AVC150, AVC/MMT185, AVC200, AVC240, AVC/MMT285, AVC287, AVC298AB, CIS130DA, CIS130DB, CIS151, CIS230DB, CRW176, MUC122)
  • Construct game experiences using planning materials and media resources. (AVC150, AVC200, AVC240, AVC298AB, CIS105, CIS151, CIS230DB)
  • Demonstrate effective written, oral, visual, and interpersonal communication skills. (AVC/MMT184, AVC100, AVC150, AVC/MMT185, AVC200, AVC240, AVC/MMT285, AVC287, AVC298AB, CIS105, CIS130DA, CIS130DB, CIS151, CIS230DB, CRW176, MUC122)
  • Collaborate in a culturally responsive manner in a team environment. (AVC/MMT184, AVC100, AVC150, AVC/MMT185, AVC200, AVC240, AVC/MMT285, AVC287, AVC298AB, CIS105, CIS130DA, CIS130DB, CIS151, CIS230DB, CRW176, MUC122)
  • Engage in ethical personal and professional creative practices, in accordance with copyright laws, intellectual property, civic responsibility, and standards of the field. (AVC/MMT184, AVC100, AVC150, AVC/MMT185, AVC200, AVC240, AVC/MMT285, AVC287, AVC298AB, CIS105, CIS130DA, CIS130DB, CIS151, CIS230DB, CRW176, MUC122)
  • Examine the implications of cultural values, individual beliefs, and biases as applied to game design, development, and production. (AVC150, AVC298AB, CRW176)
  • Create a portfolio of selected game art, animations, and interactive projects. (AVC298AB)
Required courses
Course #Course TitleCredits
Credits:39
Students must complete the following courses for a total of 13 credits that apply to the core of the Associate in Applied Science (AAS) in Video Game Production.
 
AVC100Introduction to Digital Arts1
CIS105Survey of Computer Information Systems3
CIS151Computer Game Development -Level I3
CRW176Writing Narrative for Video Games3
MUC122Sound Design I3
 
Students must complete the following courses for a total of 26 credits that apply to the Video Game Production: Game Art Emphasis of the Associate in Applied Science (AAS) in Video Game Production.
 
ART116Life Drawing I3
AVC/MMT184Digital Animation I3
 
AVC/MMT1853D Modeling for Animation I (3) OR
CIS130DA3D Studio Max: Modeling (3)3
 
AVC150Multimedia Storytelling3
AVC200Animation and Interactivity3
 
AVC240Cinematography and Directing for 2D/3D Animation (3) OR
CIS230DB3D Studio Max: Lighting and Rendering (3)3
 
AVC/MMT2853D Modeling and Animation II (3) OR
CIS130DB3D Studio Max: Animation (3)3
 
AVC2873D Character Animation3
AVC298ABSpecial Projects2

At Maricopa, we strive to provide you with accurate and current information about our degree and certificate offerings. Due to the dynamic nature of the curriculum process, course and program information is subject to change. As a result, the course list associated with this degree or certificate on this site does not represent a contract, nor does it guarantee course availability. If you are interested in pursuing this degree or certificate, we encourage you to meet with an advisor to discuss the requirements at your college for the appropriate catalog year.